Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
21. Q. to CCP : real money for our work upon software for your game - in EVE Technology Lab [original thread]
Originally by: Aghlar Yardum So I dont think applications as such are coverred specifically by CCP, just by intellectual property laws, which would make astandalone pps based on the API and with ads... illegal? just not covered by law? do ...
- by Catari Taga - at 2011.04.06 18:45:00
|
22. New Character Creator Music - in EVE Technology Lab [original thread]
One available converter is here: http://hcs64.com/files/ww2ogg010.zip --
- by Catari Taga - at 2011.04.06 18:43:00
|
23. customization of the browser window... - in EVE Technology Lab [original thread]
Originally by: CCP Atlas This is actually something that we want to do; to allow you to have several Ingame browser windows open at once with 'thin' browser UI to allow for more seamless functionality (while at the same time being careful ...
- by Catari Taga - at 2011.04.06 17:38:00
|
24. Reverse engineering OMG - in Test Server Feedback [original thread]
Also the answer is yes, of course. --
- by Catari Taga - at 2011.04.06 16:35:00
|
25. Mail API question to DEVs - in EVE Technology Lab [original thread]
Originally by: Desmont McCallock (Still though NotificationTexts call has a cachedUntil time of 10 years. ) <- Was informed by PrismX that this is intended and as designed. Yes, because the content does not change, so it makes sense ...
- by Catari Taga - at 2011.04.06 16:22:00
|
26. Q. to CCP : real money for our work upon software for your game - in EVE Technology Lab [original thread]
Originally by: Zeta Zhul 4. Is the potential income sufficient to make it all worth it? Well, that was my point, if your income estimation does not exceed USD 99/year you should not even start with the project if you want to do it for p...
- by Catari Taga - at 2011.04.06 16:15:00
|
27. API Patch notes for Incursion 1.4 - in EVE Technology Lab [original thread]
Originally by: Hel O'Ween Hi CCP Stillman, Originally by: CCP Stillman Changing the MarketTransaction calls to behave just like the Journal Transactions. Should also be fully backwards compatible. can you please be a bi...
- by Catari Taga - at 2011.04.06 16:08:00
|
28. Q. to CCP : real money for our work upon software for your game - in EVE Technology Lab [original thread]
I'm not sure how you calculate but USD99/year sounds real cheap to me if someone was looking to monetize their product. If you are planning to pull in less than that per year why even bother? --
- by Catari Taga - at 2011.04.06 09:10:00
|
29. Technical question to CCP - in EVE Technology Lab [original thread]
They are using Perforce. --
- by Catari Taga - at 2011.04.06 08:59:00
|
30. Remove Super caps from SISI - in Test Server Feedback [original thread]
Originally by: Rokhy Bhalboah My claim was to the current state of things on SiSi, not how it might've been in the past. What you state has always been like that on TQ for as long as I've been playing, and that's a while, you are just ...
- by Catari Taga - at 2011.04.05 21:47:00
|
31. Go back to old beacon's - in Test Server Feedback [original thread]
I said before, I don't mind supercaps at the beacons, but it's quite a weak troll to claim you are not engaging everything that does not run away fast enough. At least man up to what you are really doing. --
- by Catari Taga - at 2011.04.05 21:44:00
|
32. ME calcs - in EVE Technology Lab [original thread]
Cheers, I don't think I ever noticed the upgradeSlotsLeft attribute (not that I ever really looked into it other than noticing the fitting window was getting it wrong, too). So upgradeSlotsLeft overrides rigSlots, and for techLevel = 1 metaGroupI...
- by Catari Taga - at 2011.04.05 15:46:00
|
33. Proposal: IGB Header Checksum - in EVE Technology Lab [original thread]
Well, the idea behind the proposal is as old as the IGB itself I suppose, as much as flame wars are a part of EVE. So don't give up hope. --
- by Catari Taga - at 2011.04.05 12:28:00
|
34. ME calcs - in EVE Technology Lab [original thread]
Originally by: CCP Prism X This is the data as is in our database. If it is wrong then the content is broken, not the SDE, and the resolution must reflect that. I'm aware of a lot of garbage being in there. I just have no method of discer...
- by Catari Taga - at 2011.04.05 10:53:00
|
35. Looking for clarification on the rules - in Test Server Feedback [original thread]
Edited by: Catari Taga on 04/04/2011 02:00:43 Originally by: xVx dreadnaught then blew up my pod) It bugged out. had to re-log to fix it. Good example of why podding is an important part of testing/needs to be tested too. --
- by Catari Taga - at 2011.04.04 02:00:00
|
36. Problem whit CQ on Sisi - in Test Server Feedback [original thread]
Originally by: Hive Mind I find a Captain's Quarters April Fools hilarious. Even if it's late. You'll love the summer expansion then. --
- by Catari Taga - at 2011.04.03 10:39:00
|
37. Densest item in EVE? - in EVE Technology Lab [original thread]
Edited by: Catari Taga on 03/04/2011 00:54:45 Originally by: Kazuo Ishiguro On closer inspection, the table invTypes doesn't even contain an entry for Nanite Repair paste, it most certainly does, see my post above. whatever database...
- by Catari Taga - at 2011.04.03 00:54:00
|
38. [EVSCO] Looking for PHP coder. (MongoDB, Varnish, Memcached) - in EVE Technology Lab [original thread]
Originally by: Zeta Zhul Last side project I got involved with the required package was .... Open Laszlo! And you're saying to yourself "WTF is that!?". Precisely my friend. Precisely. But but but, it's "the premier platform for rich...
- by Catari Taga - at 2011.04.02 20:02:00
|
39. [EVSCO] Looking for PHP coder. (MongoDB, Varnish, Memcached) - in EVE Technology Lab [original thread]
Originally by: Zeta Zhul 3. Benchmarks? That's your reason for using a framework is ... benchmarks?? His reason is that he wrote the thing. And you really seem to be having a bad day? --
- by Catari Taga - at 2011.04.02 19:01:00
|
40. Looking for planet sounds - in EVE Technology Lab [original thread]
Since I had to look into this myself now for something I needed here is a working converter (not mine, but source included) that handles everything in \res\Audio (you need to extract the .bnk files first of course): http://hcs64.com/files/ww2ogg0...
- by Catari Taga - at 2011.04.02 15:07:00
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |